Now I’m a fully sworn in Canadian and don’t have to worry about renewing residency, I can get back to overcoming the distribution issues I’ve been nagging at for the last few years. I’ve also been talking to my brother in law over the weekend who is one of the prime movers of the ‘Inanimate Alice’ educational project, about the benefits of games and interactivity. While Ian and I don’t agree about everything, our discussions sparked off a few thoughts.
I’m coming to the conclusion that a well made interactive computer game is an excellent aid to teaching. Particularly in terms of conflict resolution. And yes, this is one of those “There’s a story thread in this…” moments, where children (and grown ups) use interactive games as a means of working out real world frustrations, and at the same time hone their decision making processes using an Artificial Intelligence type game engine. Navigate everyday moral conundrums. Demonstrate causality and methods of obtaining positive outcomes from potentially negative circumstances without getting all preachy. Tricky, but do-able with the right resource. Computer games as a stepping stone to world peace? There’s a Nobel Peace Prize in this for someone.
Now, how might it all go completely pear shaped? There’s the rub.